

And when he changes to his werewolf form, or his werebear form, he still keeps the necklace and charms which I think is a really cool thing to show that he is still the same guy underneath. One of my favorite things I loved is for the Druid - and it might not be as clear to see at first - he has some necklace charms he wears now. While the rest of the thirty percent is where we can push and add embellishments and some modernization to things, so you can see more straps in how armors are connected, or environments are more decorated with storytelling. That’s where we thought of our 70-30 artstyle rule, where seventy percent is the new art that we created, which is trying to maintain the shapes, sizes, silhouettes and colors of the original game. But when we approach things like the art, we wanted to push it and modernize it as much as we could. When we first started working on the game, we wanted to keep all the gameplay aspects, like discovering the Horadric Cube recipes, or the deep itemization systems or the drop rates, and all the storytelling. Diablo 2 Resurrected is a full remaster of the original game. What’s the team’s position on the game? Is it a remaster or a remake?Īndre: Yeah, it’s always good to clarify. The developers spoke to us about the challenges of finding the right balance in remastering an old game, improved security to avoid item duping, porting the game to consoles, and whether or not, the infamous cow level made the cut.

But that was only one of the considerations the team had to take when approaching the remaster.
